Архимаг
Средний humanoid (any race), any alignment
Класс Доспеха 12
Хиты 99 (18d8 + 18)
Скорость 30 фт
СИЛ
10 (+0)
ЛОВ
14 (+2)
ТЕЛ
12 (+1)
ИНТ
20 (+5)
МДР
15 (+2)
ХАР
16 (+3)
ОУ 128,400 ОО
Особенности
Сопротивление магии. The archmage has advantage on saving throws against spells and other magical effects.
Колдовство. The archmage is an 18th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). The archmage can cast **_disguise self_** and **_invisibility_** at will and has the following wizard spells prepared:
Cantrips (at will): **_fire bolt, light, mage hand, prestidigitation, shocking grasp_**
1st level (4 slots): **_detect magic, identify, mage armor, magic missile_**
2nd level (3 slots): **_detect thoughts, mirror image, misty step_*
Действия
Кинжал. _Melee or _Ranged Weapon Attack:__ +6 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 4 (1d4 + 2) piercing damage.