Свирель ужаса
Wondrous item, Необычный
НеобычныйWondrous item
You must be proficient with wind instruments to use these pipes.
They have 3 charges.
You can use an action to play them and expend 1 charge to create an eerie, spellbinding tune.
Each creature within 30 feet of you that hears you play must succeed on a DC 15 Wisdom saving throw or become frightened of you for 1 minute.
If you wish, all creatures in the area that aren't hostile toward you automatically succeed on the saving throw.
A creature that fails the saving throw can repeat it at the end of each of its turns, ending the effect on itself on a success.
A creature that succeeds on its saving throw is immune to the effect of these pipes for 24 hours.
The pipes regain 1d3 expended charges daily at dawn.