This staff has 10 charges. While holding the staff, you can use any of its properties:
- •**Cast Spell.** You can expend 1 of the staff's charges to cast _Charm Person_, _Command_, or _Comprehend Languages_ from it using your spell save DC.
- •**Reflect Enchantment.** If you succeed on a saving throw against an Enchantment spell that targets only you, you can take a Reaction to expend 1 charge from the staff and turn the spell back on its caster as if you had cast the spell.
- •**Resist Enchantment.** If you fail a saving throw against an Enchantment spell that targets only you, you can turn your failed save into a successful one. You can't use this property of the staff again until the next dawn.